All Good Things…..


I started this blog over two years ago, and i’ve had a blast working on it. However, it’s now time for me to move on. I’ve now got a PS4 and am going to start trying to do more reviews for games that are more current, and thus I can no longer take on the moniker of “poor mans geek”. By the time you read this i’ll have started my new pages, “Ludophile Lab” and “What William’s Watching”. I’ll still be doing reviews, trailer impressions and editorials, but i’ll no longer be doing them on this site.

If I’m following you, then I enjoy your content and for the first few hours, days or however long it takes, i’ll go about re-following everyone I follow now so that I may keep up with your content, and I hope that, if you follow me now, you’ll follow me on my new pages as well.

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Justice League vs Teen Titans Review


By William Shelton

Director: Sam Liu

Screenplay By: Bryan Q. Miller, Alan Burnett

Release Date: March 29, 2016 (digitally)

Run Time: 79 minuets

Rating: PG-13

Score: 3.5/5

The first review I ever did on this blog was the DC Animated film “Justice League: War”, an animated retelling of the New 52 origin story for DC’s flagship title. I didn’t care for it. So much so that I haven’t watched any other DC animated films after that. However, with this coming out at almost the exact time I’m planing on starting a new blog and wanting my last review here to be a special one some how, I thought I’d return to where this all started and take a look at the new DC Animated film: Justice League vs Teen Titans.

The film opens with the Justice League engaged in a fight with a few supervillains. Everyone goes down rather easily but one villain, Weather Wizard, tried to run for it. While running he steps in what looks to be a shadow that ends up possessing him. When the Flash catches him, the now possessed Wizard announces “Azarath calls, the child must answer”. Superman goes to attack, but even he is no match for the demon. The Justice League figure they are going to have a much harder fight on their hands than the one they Just got done with, so Batman calls Robin (this being his son, Damian) and tells him to keep the civilians safe.

This doesn’t go over well with Damian, who’s trained all his life to be an assassin and now feels he’s being forced to the side lines. So instead of doing what he was told, Damian hijacks the…batplane…batjet….not sure what that should be called…..and fly’s it directly into Wizards chest, forcing the demon out of him. This has the side effect of forcing the last of Batman’s patience out of him. Batman sends Damian over to the Teen Titans to learn how to be a better team member. And as always, this doesn’t please Damian.

The young Robin is instantly stand-offish towards his fellow titans Beast Boy, Raven and Blue Beetle. This climaxes in a fight between Robin and Blue Beetle, where Beetle loses control of the alien tech connected to him and he nearly kills Damian. Raven uses her magic to heal him, but in doing so the two of them get a look into each others minds. Raven is terrorized of Damian and asks for him to leave her alone while Damian finds himself more intrigued than scared.

Starfire, now the groups leader and mentor rather than an acting member, takes the group to the fair hoping that some some, non-training related activities would help the group bond a little, and as it turns out she was right. Everyone has a great time…until a group of demos come for Raven, saying that her father, Azarath is coming for her. The team fight off the demons and return to the tower to come up with their next move, but when they get there they learn that the Justice League has also learned that Raven is who Azarath is looking for and try to take her. The titans resist, saying that this is their team mate thus their problem to deal with. But as the two groups are arguing Azarath possesses the Justice League and use their powers to take down the teen age super heroes. In order to save her friends Raven agrees to go to her father. Now it’s up to a weakened group of teens to save their friend, the Justice League and the world.

One of the complaints i’ve heard about the movie was that Damian came off as “whiny”. I understand this complaint, but I don’t agree with it. I personal see Damian as being incredibly depressed and just not knowing how to deal with it. He was raised as an assassin and is very good at killing, but upon becoming Robin feels he’s constantly being held back by Batman’s rules and ideals. I saw a lot of my younger self in Damian, so seeing that character learn to get over these same kind of feels I had at his age endeared me to the character more than it might have otherwise. But also like me at that age, Damian was a little prick and I totally understand why some would be put off by him.

My main issue with the film is that it felt rushed. At under 80 minuets it would have been hard not to have been, but I feel like a lot of the scenes could have used some expanding, rather than constantly moving from one plot point to the next. The creative team did pretty well with what they had, but if a 90 minuet “directors cut” ever came out I think it would help the over all film immensely. I would have liked to see more bonding and more fighting as a team rather than separately. Another thing I didn’t like: the stupid T tower. Yeah, I remember this from what little of the show I watched, and I didn’t like it then either. Sorry, it just looks dumb. But that’s nit picky.

However, in a year when we’re getting two big budget movies from both the major comic book companies where their hero’s are fighting each other, I’m kind of surprised how well this handled that same topic. I went into this thinking it would be another edgelord made grimdark film about hero’s fighting, but what I got was actually a pretty sweet film about a group of teens learning to get along andd trying to help their friends. Even when the team has to take on Superman it’s never even considered to try and hurt him too much, just do whats needed to push the demon out of him. There is once scene where superman hurts someone a little more than necessary to force out the demon in them, but it’s a minor slip up in my opinion.

And unlike in “Justice League: War”, I didn’t end up hating the characters this time. I’ve never been a fan of the Superman/Wonder Woman paring, and I still wasn’t here, but the relation ship felt real, like two people who actually care about each other. And the characterizations in War that I hated so much are no where to be seen. Wonder Woman isn’t a war hungery idiot; she even gives a feminist critique of a film she a Clark watch together, which is just so much more fitting for her character than “i’m bored waiting to meet with a world leader, lets go kill some stuff”. And Superman isn’t this snobbish ass whole who knows he can win any fight and desperate to prove that fact. While the Justice League weren’t the main focus of the film, it was nice to see the characters behaving like themselves instead of the abominations they were turned into. And as for the Teen Titans themselves go, they were all portrayed rather well. While most of the screen time was reserved for Robin and Raven, the other Titans all had their moments and came off as a likable group of teenage hero’s. They got on each others nerves, they weren’t always sure hat too do, they were quike to lose their temper and act rashly: they were kids with powers they weren’t quite ready for and the film sold me on that idea.

I’d be willing to watch more Teen Titans movies from these creators and am really considering tracking down the old cartoon. This was so much better that I thought it would be, and I am so happy to be able to say that. I’m glad that I can actually say I liked a DC project again, because it’s been a lot time since I’ve been able too.

Help Save Fair Use


Go Online to: https://www.takedownabuse.org/
Or Call them Toll Free – 1 (877) 476–0778 and press 0 – Press Show More!

Due to the time sesative nature of this i’m not going to add much and just let the Nostalgia Critic’s video do the talking, but if you’re in the US, you should send an email or call the number provided.

Final Fantasy 15 Brotherhood Episode 1 and Review


It has taken 10 years for Square Enix to give fans a release date for “Final Fantasy 15”(September 30th according to one source), but now just a few months before launch they give us a prequel anime AND Movie? I’d almost dare to say Square have some issues with priorities. It’s hard to be too up set though, because this was pretty good. While this doesn’t make up for the over long wait and whatever clusterfuck that forced them to changed the game from “Final Fantasy Verses 13” to “Final Fantasy 15”, but in all honesty I’m okay with anything that helps us move past and forget FF13.

As I am including the episode here and it’s only 11 minuets long, I’m going to skip over the plot synopsis and you can watch it for yourself. Instead, I’m just going to jump into the things I liked. First of which is the art. Not being the worlds biggest anime fan I’m not quite sure how to describe the art style, but I found it to be simple stunning to look at. Kind of like the game…..they one that was announced 10 years ago……yeah if you cant tell I’m still kind of sore about that. Anyways, good visuals.

I also liked how they incorporated game powers into the fight scene. With the exception of any magic, this fight included all of the combat abilities i’ve seen be used in game play used here: the teleporting attacks, the switching weapons, even helping out party members….i’ve seen all of that in game play. I’m sure it would have been easier for everyone involved if they just picked one main combat option and focused on that, but I’m glad they made such an obvious effort to go beyond the superficial in making this a “FF15 anime”.

That fight scene also might have answered a question i’ve had for a while: what’s the game’s rating going to be? With the demo being attached to “Final Fantasy Type 0”, the first M rated eatery to the franchise, I started looking at the combat and recently began wondering if Square were planing on this being the first Main-line entry to receive the “Mature” rating. But once I saw that most of the enemies you’ll be fighting are going to be robots, that may be a sign that they are still planing on going the T rout by showing us that we’re not going to be carving up real people. I’d be fine with this going either way, but it’s funny that this comes out right around the same time the question popped into my head.

All in all, I enjoyed this and am looking forward to the next episode. How a bout you? Leave a comment below and let me know what you thought.

Cool Stuff From Around the Web: Eli Roth Directs an Animated Dark Souls Trailer


Actor and Director Eli Roth has just released this gory little trailer for Dark Souls 3. While the overall trailer feels more related to Dark Souls tonally more so than anything else, i found this to be a fun watch. Just know before watching, this does get pretty gruesome.

Enslaved: Odyssey to the West Review


By William Shelton

Release Date: October 5th, 2010

Systems: PS3(Reviewed), Xbox 360, PC

Developer: Ninja Theory

Rating: T

Metacrtic Score: 80(PS3)

With the ever increasing likelihood that these next few reviews will be the last I do for this blog, I wanted to review one of the games I’ve wanted to play for a while. Too bad that game turned out to be a massive disappointment. At it’s absolute best the game was just boring, but the game rarely reached those heights. For most of the time I spent with this game the sheer incompetence of its creation made the entire experience tedious in ways I didn’t think it was possible after Uncharted 2 pretty much perfected this particular game play formula the year before.

Enslaved_OTTW_Characters

The Cast of dull, uninteresting characters.

Story wise things start off well: you, as the protagonist “Monkey”, make your way off a slave ship as it crashes only to have one of the other victims, a young girl named Trip, to fit you with a slaver obedience headband. She tells you that if Monkey gets her safely to her home she’ll let him go, to which he swiftly tells her that once he’s free he’ll break her neck. It’s about here where the story becomes insufferable. Monkey constantly reminds us and Trip on how he plans on killing her for what she’s done until he just…doesn’t anymore. While there is a point in the game where it makes some since to deepen the relationship between the two, they begin acting more friendly hours before this. I’m okay with the turn this story took; hell I was even expecting it. But these turns have too have some bases, and this just didn’t have one. And all of this before the game even introduces “Pigsy”, a gross character who I hated from his first appearance to the last time he appeared before I quit playing.

Not helping matters is how the game just keeps going on. There are three games worth of story here, all of which have been crammed into one. This makes each ark feel rushed while making the game as a whole feel over long. Most of the games plot points feel like there was a story outline the writers were following, but none of them knew how to actually write the story so they just used that outline as the final draft of the script.

While the story at least lied about possibly being interesting at the start, the game made it clear that this was going to be a dull experience right from the start. I made a comparison to the Uncharted series earlier, and with the sole exception of the combat here being more brawling based than shooting, it’s a fare comparison. The game play is divided into Combat, climbing based platforming/exploration and sections where the game forces you to slow down for story sections like the famous Tibet section in Uncharted 2, with the occasional set-piece or puzzle sprinkled throughout.

And all of it is infinitely more shit than in the Uncharted games.

Enslaved-Odyssey-to-the-West-Premium-Edition-PC-PS3-Launch-Announcement-Screenshot-5

At lest the game was nice too look at…once the textures loaded in

I’m not sure if I can say the combat is the worst part of the game, but it is what you spend most of your time doing, so the depths of its mediocrity is what sticks out the most to me. Monkey has three primary attacks, light heavy and sweeping (as well as the ability to block and evade attack) and the game tries to ape the Batman Arkham games combat style with enemy color coding to let you know when to attack or dodge, but the games combat just does not have the depth to warrant this. I won nearly every combat encounter by mindlessly hitting the heavy attack until enemies went down, usually after two or three hits. Most deaths were due to the game not having any form of lock on, so I’d be swinging at a target that just wasn’t there while being attacked from behind. Not helping matters is how the sluggish and overlong the games animations are. Like way to many games when this was released there’s a prompt to use a finishing move for most enemies, and all of the animations seem like there were designed to pad out the length of each fight. Compound this with a noticeable delay for every button press and you have one of the worst combat systems I’ve played in a long time. And that’s before the boss fights.

Or should I say “boss fight”. Even those there are more than one, the first few are literally the same enemy with a few upgrades that I beat the same way each time: hitting it with a stun charge then waling on it until the boss got back up and then repeating the cycle. There was one boss near the end that changed up the formula, but only slightly. Instead of hitting it with a stun charge I shot at explosives. The lack of combat verity is depressing when you look at the enemy verity (at lest with the common enemies). There are several types of robotic foes for you to fight and in the hands of capable developers this would have forced you change up your strategy on the fly each battle. But It didn’t. I won nearly each fight the exact same way: hit heavy attack until it was over. I can overlook some flaws in a game if there is one aspect that really stands out, but there’s nothing like that here, so all the little annoyances just pile up while the big ones become increasingly more aggravating.

Enslaved-Odyssey-to-the-West-Review

You’ll fight this “Dog” a few times. None of them are entertaining fights.

The exploration sections are just as bad. Even the simple act of walking from A to B is a pain as monkey would often start moving in the opposite direction as the one I was telling him to go. I could deal with this when the camera changed position, but this happened pretty much every time I tried to get Monkey to move. And again, that’s not where the issues stop. The platforming requires you to be in a rather specific spot in order to jump from one platform to another, and if there is no platform Monkey just sits there or stumbles. Platforms you can uses have a shine to them that’s meant to help you know where to go, but I found that this was either unnecessary due to the ease of the section or to underdone to be of any help.

My last issue with the game play is a major one, but it may just be an issue with my copy, so take this complaint with a grain of salt. Near the middle of the game there is a puzzle involving a windmill where you have to have Trip start and stop it in different positions in order to drop each sail. This part of the game gave me more trouble than any other part of the game as my orders wouldn’t go through. After having Trip stop the Windmill and getting on to finish the puzzle I often couldn’t get her to start it again. After trying off and on again for two days, constantly shutting off my PS3 and restarting the game I finally managed to get the commands to work and got through the puzzle with ease as it wasn’t hard to figure out. If that was an issue with my copy of the game, fine but if not that is unacceptable.

The one kind of decent thing about the game is how pretty it can be. Once all the textures have popped in (which an take a while) the games does have a rather nice look to it. The game is colorful and stylized which makes the rusted machines and abandoned cities overrun with foliage a pleasure to look at. But then characters start talking and all that effort is gone to waste. Monkey and Pigsy sounds like every other “gruff” character from the period, meaning they talk like they eat nothing but rocks, except when Pigsy whispers. Then he sounds like every “disgusting fat guy” character mumbling “you like that, don’t you” while watching a porno that I’m sure you’ve seen in some low brow “comedy” you probably didn’t laugh at. Not only does he come off as gross, but it almost sounds like he had two different people voicing him.

I’ve heard before that this was a retelling of the classic Chinese book “Journey to the West”. Having not read the book I can’t say if that’s true or how accurate it is to the source, but I can say that there is a film adaption on Netflix that was pretty fun to watch (though again, I don’t know how accurate it is as an adaption) and that I a much better use of your time that this shit storm would be. I can not think of a single thing this game does that hasn’t been done better somewhere else. Literally the only good thing I can say about this game is that it’s technically not broken to the point of unplayability. There are games I hated more. There are games that disappointed me more; but I cannot think of a single game I played that failed this badly on this many levels while there are so many better versions of everything it has to offer.

1/5

Telltale’s Childhood Trauma Simulator Returns with Walking Dead Season 3


In an Interview with Mashable.com telltale CEO Kevin Bruner revealed that The Walking Dead Season three will be arriving latter this year. Bruner told the site that Season 3 will “take an ‘unexpected’ approach” and to “to bring in a wider swath of fans”. This could mean that this new season will follow a new protagonist, and if that is what Telltale is aiming for then i’m terrified for the fate of Clementine, but oh so eager to find out.

More information will be released this summer, with the season premier to follow some time after that. Until then, check out my reviews for Season One and Season Two.

Be an Ally to the guys from GameTrailers


Back in February the website GameTrailers was shut down after  13 years in business. With such a talented team it was hard to think they would just disappear, but i assumed they would be scooped up by larger sites looking for talented writers. Well, today we learn that i was wrong about that, as the team behind GameTrailers have started a project, Easy Allies, and they’re asking for your support.

If you enjoyed the content  GameTrailers had been producing and want to see more of it, consider throwing them a few dollars on their Patreon page.

If you’re like me and can afford too, may consider following them on twitter or subscribing to their youtube or follow them on twitch. 

 

Daredevil Season 2 Episodes 5-13 Review


By William Shelton

Okay, the first thing I ant to clear up is that I was wrong about the first four episodes being their own arch. While they did clear up most of the “Daredevil vs Punisher” stuff that was promised in the trailers, the next 9 episodes did continue on as one continuous story. As a whole the show changes focus from episode 5 on, but I was expecting the first four episodes to be largely disconnected from the rest of the series, and that simply wasn’t the case.

Spoilers below.

Episode four ends with Daredevil saving a wounded Punisher from the Irish and Turing him over the police. As Matt Mudock returns home he is greeted by Elodie Yung as Elektra Natchios. We soon learn the two aren’t on the best of terms, so when Elektra asks him to represent her in a business meeting she is having the next day it’s no surprise that he says no. While Elektra leaves after this, she was clearly undeterred by his answer, as the next day a huge amount of money has interned the bank account of Nelson and Murdock. Matt knows instantly where it came from and goes to get answers. Using his super-hearing he spies on the meeting from the roof of a near by building.

Once the meeting is done Matt Makes his way to where Elektra is staying. Elektra reveals both that she is aware that Murdock is Daredevil, and that the two are about the be ambushed by Yakuza in retaliation for a stunt she pulled at the meeting. After the two of them fight the few goons sent their way Elektra explains to Matt the Yakuza are planing something, and her meeting was to uncover who they were working with. Matt agrees to help her so long as she agrees not too kill anyone.

Round the same time as all of this is happening, Matt and Foggy decide to represent Frank Castle, The Punisher, in an attempt to get the charges reduced on his sentence. But as Matt is spends time helping Elektra he begins to miss court, putting more pressure on Foggy as a lawyer and on the two men’s friendship. This doesn’t seem to matter much as no matter how well they do in court it seems like Frank is actively trying to sabotage his own case. This inevitably leads him to prison, where Wilson Fisk is waiting for him.

Upon learning that The Punisher would be making his way to the same prison, Fisk beings planing on ways to use this to his advantage. Even though the character is only in the show for a few episodes this season, actor Vincent D’Onofrio reminds everyone why he was the best part of the first season, and I can’t wait to see what they do with him in the seasons and spin offs to some (I’m hoping he’ll be the big bad for the Avengers like group series The Defenders). Once Fisk is done with Castle he tries to have him killed, but when that doesn’t work he uses his now considerable connections inside the prison to have Frank escape.

The information the Daredevil and Electra find leads them to the same place the now lose Punisher is heading, leading the two men to meet up at a dock where a massive heroine shipment has come in. Unfortunately for the two they didn’t find the person they were looking for, only a decoy.

The Punisher counties his search for the man behind his family’s death as Daredevil movies on, having to find his mentor Stick (the worst part of season one, and sadly the same here) who’s been kidnapped. Daredevil and Elektra find Stick, though they have apposing views on what to do with him as he and Elektra had something of a falling out a few episodes prier. We learn Electra’s back story which, from my understanding, is quite a bit different from the comics, as well as what the villain’s plans have been.

And in the end, it was a whole lot of build up to not much at all.

In fact the Elektra stuff turns out to be the worst part of the show. Elodie Yung does just fine in the role, but it’s the role she was give that’s the issue. I’m okay with the MCU making changes to the comics well established cannon if it helps create more interesting characters, but they literally strip Elektra of any character she might have had. Everything that could have made her interesting was set up either by Stick or by her “destiny” (which is probably the trope I hate the most) and the character herself has no real agency in her own story. And with how much time they spend on her story it really drags the season down. And the sad thing is that this had all the ingredient to make a fantastic bit television. Matt Murdock constantly ruining his own life at chances at real, mature happiness by his own religious need for self destructive pence manifesting itself in his attraction to a woman he knows he shouldn’t be with but can’t help himself while around her….that’s good shit in my opinion. I hope Yung returns in a later season, but I really hope the writers figure out something better for her too do.

In the end, season two was all together better than season one was, but now that we have Jessica Jones to compare both seasons two it’s hard not to see Daredevil as the “Thor” of the netflix based MUC project: serviceable but ultimately the lest necessary of Marvels projects. Daredevil is still worth a watch, and it’s given us one of, if not the best incarnations of The Punisher (who I hope gets his own Netflix show at some point), but it’s the one project they’ve done that I wouldn’t exactly miss if it were scraped all together. I can see a lot more being done with the show and its characters, and I hope the show reaches that point, but this season just didn’t quite reach those possible heights.

Overall I’d give this season

3.5/5

Daredevil Season 2 Episodes 1-4 Review


By William Shelton

Marvel Daredevil was pretty much everything I wanted it too be when I heard the the Netflix branch of the MCU was aiming to be a darker and more mature. The fight scenes were brutal and more striped back than the more family oriented film, Matt Murdock’s internal conflicts were much deeper than anything the A-listers had to deal with and the show had my favorite villain the MCU has produced by far. Unfortunately for out man without fear, the next marvel based Netflix show was Jessica Jones, which blew it out of the water in almost every way. So now the question is: will Daredevil’s second season be able to recapture the magic the first season had before it was outdone?
Short answer: no, but like season one it’s still pretty great.
The season opens strong, with Daredevil taking down a group of baddies without ever showing us Daredevil himself. This leads to what would have been a nice reveal of his costume if we hadn’t already seen it at the end of season 1, but it’s still a well paces opener. We are soon introduced to The Punisher in a similar fashion as he guns down a group of Irish moddsters with near surgical precision without ever being shown. He’s so proficient at killing that at first Matt Murdock and company believe they are up ageist an entire squad of trained killers. As good a killer as he is, even the punisher misses sometimes and one of the Irish managed to make it out alive.
By either coincidence or plot convenience Grotto (the Irishman from punisher assault) makes his way to Nelson and Murdock seeking to trade information for witness protection. While meeting with our “avocados at law” Grotto passes out from a gunshot he took and is taken to the hospital. Karen even stays behind and tries to pass herself off as his wife inorder to hind him from the punisher, who they’ve been assured will come looking.
This doesn’t work. The Punisher shows and….pisses me off.
Okay, taking a small break from the plot synopsis and getting to the political side of this. I’ve always liked the Punisher, but he’s a character that you really have to now how to write. Especially in the age of mass shootings. Who ever wrote this episode is not one of those writers. While I’m okay with the punisher shooting a bad guy in the hospital (that makes scenes with his character), when he does it here he goes I with a shotgun. The Punisher starts shooting in a crowded hospital, full of innocent people with a gun made to spread out it’s shoot range to hit targets in a wider area. This is not how the Punisher should be handled. Latter on he even cocks a gun at an unarmed elderly man. While some lip servant is paid to this all being an act and that he made sure innocent people wouldn’t have gotten hurt nothing he does here backs that claim up. While the dialogue is well written through out the season thus far and Jon Bernthal kills it in the role, this isn’t how the character should be handled….if he’s meant to be a hero. And that’s where this becomes an interesting talking point. Bernthal said he wants his role to get people talking about gun violence in America, and I can see that happen. Personally while I’m all for that pushing that conversation, I wish that did have to come at the expense of the character. For example, in the hospital scene, why give the punisher a shotgun? Why not a pistol or rifle or something more accurate? That at least would have at lest given some credence to the idea that he at lest made some effort not to kill those who didn’t deserve it, while still starting that political conversation.
Getting back on track, the first four episodes are dedicated to the fight between the Daredevil and the Punisher’s fight (which is why I’m not doing my normal 6 episode review) and it makes a pretty good mini arch. However, what made both Daredevil and Jessica Jones so great is that they were both one extended story, so having this not be the case here almost makes this season feel like a lesser entity than either of those. Not helping matters is the fact that Vincent D’Onofrio isn’t returning as Wilson Fisk, who was with out a doubt the best thing season one had going.
With all that said it’s easy to think I’m not fond of this season, but that’s not the case. It has it’s issues to be sure, but i’ve still had a blast watching it. Charlie Cox and Jon Bernthal both sell the hell out of their roles as two men on similar yet vastly different paths in life, and each scene they share is something too look forwards too, whether they’re fighting to talking. However, it’s Elden Henson as Foggy that really makes the show for me. Not only is the character funny as hell, but Foggy’s take no shit approach to lawyering and dedication to protecting the his clients makes you wish more law professionals were like him. While he may not be “the badass” of the show, he’s the guy I personally want to be like: honest, smart as hell and loyal to a fault.
The fight scenes are also better this time around, with one tracking shot fight down a stairwell being the highlight of this arch for me personally. However, I wish they’d try a little harder not to go back to under lit hallways. Last season’s “Oldboy” inspired fight was a season highlight, I’m glad we all agree, but the constant call backs to it feel unnecessary. I mean, I know there’s only so much you can do with a locations as confined as this, but fights this good shouldn’t be healed back by repetitive environments.
As of right now I’m not sure any of this will matter in the long run. Will any of this play a part in the seasons over all plot? That remains to be scene, but so far it’s been a hell of a ride none the less. I’m still of the opinion that Jessica Jones is the better show, but this is miles above what they did with season one, and I can’t wait too see what comes next.