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Due to the time sesative nature of this i’m not going to add much and just let the Nostalgia Critic’s video do the talking, but if you’re in the US, you should send an email or call the number provided.

Telltale’s Childhood Trauma Simulator Returns with Walking Dead Season 3


In an Interview with Mashable.com telltale CEO Kevin Bruner revealed that The Walking Dead Season three will be arriving latter this year. Bruner told the site that Season 3 will “take an ‘unexpected’ approach” and to “to bring in a wider swath of fans”. This could mean that this new season will follow a new protagonist, and if that is what Telltale is aiming for then i’m terrified for the fate of Clementine, but oh so eager to find out.

More information will be released this summer, with the season premier to follow some time after that. Until then, check out my reviews for Season One and Season Two.

LEGO Star Wars: The Force Awakens Trailer and Impressions


I have long since stopped caring about the Lego video games, but this trailer does remind me why i use to love the games so much. The use of lines from the films trailer mixed with the franchise trade mark humor works well and instantly makes me more interested in that more than any of the other of the spin offs there’s been over the last decade (jesus christ has this series really been around for that long?). I probibly wont be piking this up, but i can’t say i’m too upset too see it being release. Now lets just wait for the inevitable “Lego Batman Vs Superman” and all this enthusiasm come crashing back down again.

New Fallout 4 Information


Untitled 1In a recent tweet Bethesda has announced that Fallout 4 will not end when the story is over (a huge issue i had with both Fallout 3 and New Vegas) and the game will also have no set level cap. Meaning you can play and level for as long as you’d like. This is…interesting news. While i’m glad to hear that you can play on after the story, how will they handle making combat interesting with no level cap? Will the enemies just scale up along side you or will it be possible to overpower everything that comes your way? And what about perks? In Fallout 3 and New Vegas, hitting the level cap meant you couldn’t gain any more perks, adding a layer of strategy to your choices. So will this lead to being able to gain every perk in the game, or will these be cut off in some way? We’ll soon have answers to these questions when Fallout 4 hits shelves this November.